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Kelvin
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Open a night photograph

JPEG · PNG · WebP · TIFF · or drag & drop

SPATIAL ANALYSISEach cell shows zone, color temperature, and color preservation score. Warm = light pollution. Cool = sky.
ZONE SYSTEM (Adams)LCD monitors (~1000:1) crush Zones 0–II to gray. Tap a bar to isolate that zone.
Z0 BlackZ5 MidZ9 White
SKY COLOR REFERENCETap any period to apply that scientifically accurate color balance to your photo.
Civil Twilight
Sun 0–6° below
~0–25 min after sunset
Horizon2000–4000KOrange-red afterglow
Zenith12000–18000KDeep blue
Apply Civil Twilight Balance →
Nautical Twilight — Blue Hour
Sun 6–12° below · ~25–55 min after sunset
Sky temp9000KDeep saturated blue
R:G:B0.55:0.70:1.00Blue dominant
Apply Blue Hour Balance →
Astronomical Twilight
Sun 12–18° below · ~55–80 min after sunset
Sky temp13000KCold blue-black
R:G:B0.40:0.55:1.00Very low red
Apply Astro Twilight Balance →
True Dark Night ★ Optimal
Sun >18° below · 80+ min after sunset
Sky temp10500KSlight blue-green from airglow
AirglowO₂ 557.7nmGreen tint is real & correct
Milky Way4500–5500KWarm: dust + M stars
Apply True Dark Night Balance →
Moonlit Night
Full to quarter moon present
Moonlight4100KReflected sunlight
Apply Moonlit Balance →
Reset to Camera White Balance →
Sodium HPS2050–2200K
Warm LED2700–3500K
Neutral LED4000–5000K
Cool LED/MH5500–7000K
Mercury vaporMulti-peak
Load a photo to see sky analysis
LIGHT SOURCE DETECTIONIdentifies dominant light sources from spatial color temperature distribution.
WAVEFORM MONITORLuminance by horizontal position. Flat floor = crushed blacks. Flat ceiling = clipped highlights.
■ Original■ Corrected
— pts
READING THE SCOPE Drag to orbit · Scroll/pinch to zoom · Each pixel plotted by hue (angle), saturation (radius), luminance (height). Sky clusters near center-blue · Sodium drifts yellow-orange · Airglow = slight green offset
Z0 BlackZ5 MidZ9 White
STAR ANALYSISDetects point sources, estimates spectral type from color, maps light pollution direction.
Load a photo to detect stars
NOISE / SNR ANALYSISSignal-to-noise ratio per zone. Low SNR = stacking needed. Hot pixels and banding detected from dark zone variance.
STACKING GUIDESNR <5: Stack 16+ frames · SNR 5–15: Stack 4–8 frames · SNR >15: Single frame usable for bright regions
STAR FWHM — FOCUS QUALITYFull Width Half Maximum measures star sharpness. Lower = sharper. Round stars = good tracking. Elongated = trailing or tilt.
GRADIENT / VIGNETTE ANALYSISReveals uneven illumination — light pollution gradients, lens falloff, and stray light. Ideal frame is uniform across all cells.
CHROMATIC ABERRATIONRGB channel misalignment on high-contrast edges. Measured as pixel offset between R and B channels. <0.5px = excellent · >2px = visible CA.
WHITE BALANCE EYEDROPPERClick any neutral area on your photo to set white balance from that exact pixel. The tool calculates the Kelvin equivalent and applies it as a sky color temperature correction.
Click on a neutral area of your photo to sample white balance
SELECTIVE COLOR ISOLATIONClick any pixel on your photo to highlight all similar-hued pixels. Useful for isolating sodium glow, airglow, Milky Way dust, and sky regions separately.
Click on your photo to isolate that color
Tolerance 20°
No color selected
REGION ANALYZERDrag a box on your photo to analyze that specific area in detail — zone distribution, average K, SNR, and color preservation for the selected region only.
Drag on your photo to select a region
No region selected
EXPOSURE CALCULATORMaximum shutter speed before star trailing. Uses the NPF rule (most accurate) and the classic 500 rule.
Focal Length24mm
Aperture f/f/2.8
ISO3200
Sensor
At the calculated shutter speed, stars at the celestial equator move exactly 0.5× their diameter — the NPF threshold. Stars near Polaris can use 3–4× longer exposures.
SKY QUALITY METER + SITE SCORESQM value estimated from dark-zone pixel luminance. Site score combines Bortle, sky Kelvin, pollution severity and light source type into a composite grade.
EXIF DATACamera metadata extracted directly from the image file. Load a JPEG with embedded EXIF to see full shooting data.
ANALYSIS REPORTFull scientific summary of your image. Export as HTML to share with the Utah Astrophotography community or save for your records.
Target:
Targeting: True Dark Night
Load an image to begin
Kelvin
target ~10500K
R ratio
target 0.265
B ratio
target 0.408
Move sliders below. The verdict above updates instantly. Stop when you see a green ✓.
Sky Color Temp KEY
6500K
Controls the blue-warm balance of your sky. Increase to cool a warm/orange sky. Target: 9000–11000K for true dark night.
Light Pollution Remove
0
Removes warm orange glow from light pollution in dark sky zones. Increase if Kelvin reads below 7000K.
Shadow Lift
0
Lifts detail out of crushed dark zones. Increase if foreground and shadow areas look identical in brightness.
Shadow Color
0
Increases or decreases color in dark zones. Helps when shadows look flat or colorless.
Tap the darkest sky area in your photo to measure it
Boost specific color channels and emission wavelengths independently. Kelvin correction alone can't reveal H-alpha nebulae, airglow, or OIII — these controls target those specific signatures.
Boost R, G, or B channels independently. If you have reduced sensitivity to a channel, boost it here so you can see and judge it accurately.
R Channel Gain
0
Reveals red nebulae (H-alpha), warm dust lanes, red stars. Essential for Protanopia.
G Channel Gain
0
Reveals airglow (OI 557.7nm), green nebulae, natural sky green. Essential for Deuteranomaly.
B Channel Gain
0
Reveals night sky blue, OIII blue-green, star colour differences. Essential for Tritanopia.
Remaps colors you cannot perceive to colors you can — without changing the science. H-alpha red becomes yellow for Protanopes. Airglow green becomes cyan for Deuteranopes. Use for editing only; disable before final export.
Select your CVD type above to see what False Color Assist will remap for your condition.
PRINT CALIBRATIONDiagnose why your prints come out dark or with odd colors. Complete each step to build a compensation profile for your monitor and viewing environment.
Critical: Disable blue light filters before calibrating or printing
Night Shift, Night Light, and similar features shift your display warm — removing blue and adding orange. This makes your image look correctly balanced on screen but prints will come out with a heavy orange cast. These filters must be OFF during editing and before printing.
Look at these two patches. The left should be pure vivid blue. The right should be neutral white. If either looks orange or warm, your blue light filter is active.
What lighting will you view the prints under? This affects recommended white point.
The checkerboard and solid patch below should look identical in brightness when viewed from arm's length (squint slightly). Select which matches what you see.
Checkerboard
Solid gray (186)
How many of these dark patches can you distinguish from pure black? Count from left.
How many near-white patches can you distinguish from pure white?
These patches are mathematically neutral gray (R=G=B). Do they appear neutral, or do they have a color cast?
Shadow Lift0
Shadow Color0
Light Pollution Remove0
Sky Color Temp6500K
Star Highlight Protect0
Sky Balance
Kelvin
R ratio
B ratio